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Joined 1 year ago
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Cake day: June 21st, 2023

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  • To be clear, I’m not against piracy as a whole, but at its core if a potential buyer pirates something, then that is an opportunistic loss, and thus there exists a value to what was pirated (or rather the sale of it).

    digital content pricing is skeuomorphic (sp?) at best and absolute bullshit at worst.

    There are a number of ways to price digital content. You could price it based on cost of production split among an estimated number of sales plus a premium, or based on what others in the industry price it at. Regardless, to the creator of that digital content, each sale of that content has value, and while the copy itself might not, the transaction does.

    Each instance of piracy does not mean one lost sale.

    I “demoed” Minecraft before buying it, and you can bet I recommended it to others as well. There are plenty of instances where piracy can be a good thing, however I was never trying to state otherwise. In my original response, I had called out that piracy by people who would not otherwise purchase a product was less clear. There are also people who “pirate” content they’ve already purchased, and those who pirate like I did to demo a product before buying it later. In your case, you also have a justification for it when it comes to music. However, the point was that piracy can be harmful (as is shown by my extreme example of everyone pirating something), and therefore the sale of the content being pirated has value. They aren’t charging just because they feel like it, they’re charging because they’re selling a product, and the product had a cost to produce, even if it was mostly just an initial cost.

    The debate around digital product ownership is an important one, and if you’re voting with your wallet by pirating the content, then by all means I won’t stop you. However, the idea that you aren’t “stealing” because you pirated digital content rather than purchasing a license to it is a distraction from the real problems of digital ownership that the article covers extremely well, most of which stem from lack of control over your copy of the product. Using piracy to try to effect change makes sense, but only because that piracy can harm the creators/distributors. If it didn’t harm them, then they wouldn’t care about the piracy and wouldn’t be interested in changing.

    Anyway, if you got this far, I appreciate your time.

    Ditto.




  • If everyone who would buy a digital product pirates it instead, then it’s clear that they have been harmed by the piracy. This whole “own” vs “rent” vs etc argument is completely tangental as is the definition of “steal”, unless pedantry is the purpose of this post. It’s clear that piracy can be harmful.

    “But they lost nothing physical” is an extremely shallow argument that ignores that not everything with value is physical. If I copy your idea as-is and make a product out of it before you, you can always come up with new ideas, right? It’s not like you lost something physical. Clearly you haven’t been harmed, right?

    If someone who wouldn’t purchase a digital product pirates it, then it’s less obvious whether the creator got harmed by it. Also, to be clear, the discussion over digital ownership is still important.




  • The spotlight lock screen also has ads, but you can set it to any other lock screen to disable it. There are also ways to keep spotlight and disable the ads, and the ads are at least hidden behind a mouse hover and not immediately visible by default.

    I have not seen start menu ads aside from the default bloat, but I also replace it with Start11 so I rarely see the default start menu anymore.

    Still, if I’m going to own a $200 license for an operating system, I want no ads at all.