I write articles and interview people about the Fediverse and decentralized technologies. In my spare time, I play lots of video games. I also like to make pixel art, music, and games.
Yeah, they apparently used scrapers for a while, but it’s obviously not a very performant way to do things. Artemis Camp was launched with an upstream branch that introduced API work, and the app was adjusted to use that as a playground.
For all intents and purposes, the dev did state their intentions on releasing the code “when it’s ready”, and was super active in working on it. Not releasing, and relying on one server running a specific upstream branch were definitely mistakes, 100%. But, I think the dev legitimately believed they would hit that target, which was a prerequisite for releasing.
Object Storage is relatively cheap, and goes a long way towards affordable hosting. Processing video, on the other hand…