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Cake day: July 8th, 2023

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  • If you already have a Steam Deck, then you are basically already familiar with Linux gaming. The software-side of things (Steam, Proton, etc) is going to be the same on desktop Linux.

    If a game is compatible with the Deck, then it is also comaptible with desktop.

    I’ve been a Linux gamer for about a decade now. I stick with single player games, so I generally don’t have any issues, other than a minor tweak or DLL override I sometimes have to do, but that’s no different than trying to run older games on Windows.

    Only real issue would be installing mods, which is possible, but could require some extra work, such as manually setting DLL overrides. I’ve had trouble getting Reloaded II to work in Linux, for example, even though they claim they support Linux.





  • That can be done with a single chip. What’s actually complicated here is the switch-mode power supply itself.

    It’s how you get a 90% efficiency vs a 10% efficiency from linear power supplies (transformer, full bridge rectifier, and a big ass-capacitor, then if you need a stable voltage, a voltage regulator, which makes things even less efficient). The benefit of linear supplies is that it’s very easy to produce very clean power for analog electronics, but digital electronics have a lot more wiggle room for noise in the power. Well designed SMPS have both low noise levels and also hogh efficiency. Those are more expensive :P.

    There’s a field of engineering specific to power electronics. It can get super complicated. I don’t understand a lot of it myself.