Left a comment further down: https://lemmy.world/comment/13599910
Left a comment further down: https://lemmy.world/comment/13599910
Switching between wasn’t seamless, it kept forgetting where I left off on the last device, which was pretty annoying. Also, mobile/remote connectivity was spotty for me. Never got to the bottom of that, but my best guess is Plex’s relay system makes up for a lot of random network issues. My best work-around was to add my phone to tailscale, but obviously that’s not a great solution and won’t work for a lot of devices.
Overall, my impression was that Plex is a lot more polished. I also bought a lifetime membership years ago, so I have no incentive to switch to something that isn’t better. Plex isn’t perfect, but it was still better than Jellyfin as of a few months ago. I honestly hope that changes soon, I have zero faith in Plex as a company.
I’m in the same boat as you. I’d love to switch but the user experience of Jellyfin is still pretty bad outside the most basic cases. If you have a media center PC, it’s fine, but if you want to be able to switch between several devices the way you can with Netflix, it’s quite poor.
Plex is slowly trending down and Jellyfin is slowly trending up. I hope Jellyfin outpaces Plex before the enshittification is complete, but it’s a steep hill to climb.
figma balls
I can hear René Auberjonois in that line
In reading this thread, I get the sense that some people don’t (or can’t) separate gameplay and story. Saying, “this is a great game” to me has nothing to do with the story; the way a game plays can exist entirely outside a story. The two can work together well and create a fantastic experience, but “game” seems like it ought to refer to the thing you do since, you know, you’re playing it.
My personal favorite example of this is Outer Wilds. The thing you played was a platformer puzzle game and it was executed very well. The story drove the gameplay perfectly and was a fantastic mystery you solved as you played. As an experience, it was about perfect to me; the gameplay was fun and the story made everything you did meaningful.
I loved the story of TLoU and was thrilled when HBO adapted it. Honestly, it’s hard to imagine anyone enjoying the thing TLoU had you do separately from the story it was telling. It was basically “walk here, press X” most of the time with some brief interludes of clunky shooting and quicktime events.
I get the gameplay making the story more immersive, but there’s no reason the gameplay shouldn’t be judged on its own merit separately from the story.
This is an honest question, not a troll: what makes The Last of Us groundbreaking from a technical perspective? I played it and loved the story, but the gameplay was utterly boring to me. I got through the game entirely because I wanted to see the conclusion of the story and when the HBO show came out I was thrilled because it meant I wouldn’t have to play a game I hated to see the story of TLoU 2.
It’s been years, but my recollection is the game was entirely on rails, mostly walking and talking with infrequent bursts of quicktime events and clunky shooting. What was groundbreaking about it?
People from east and southeast Asia have been cultivating and eating soy beans as a staple food since before Babylon. I mean that literally; there is evidence of soy bean cultivation in what is now China from like 7000 BC.
It’s tough to take a phrase like, “Soy makes men weak,” as anything other than racism when it puts down a quarter of the population of the planet. At best, it’s ignorance, but in my experience the people who hold this opinion don’t change their mind when you explain this to them.
I agree with you, however Jellyfin is not intrinsically more secure than any other piece of software. You have to be very careful how you go about deploying it if you open up external access, as you are dependent on the Jellyfin devs to fix vulnerabilities and they aren’t actually being paid to do this. If you’re paranoid about privacy, you should be paranoid about this too; the people sending subpoenas aren’t above port-scans on ISP subscribers, they did it back in the early days of torrents.
You get control and privacy, but you also get responsibility. It’s a trade-off, and one I’d certainly make if Jellyfin were more mature. That’s just me though, I’ve been hosting my own stuff for about a decade now and I can set up an isolated environment for Jellyfin to run within. Plex is a lot more newbie-friendly and I’d still recommend it for most folks unless they for sure know what they’re doing.
As an aside, these concerns are common to all FOSS software that don’t have deep-pocketed backers. Jellyfin is likely never getting those, unfortunately. I hope they can find some other way of sustaining themselves, they’ve not got much money for the scale of development needed and it’s all volunteer-driven today.
https://opencollective.com/jellyfin
I want them to keep going, and I’ve even donated to them. I still don’t think it’s at a place to replace Plex for most people yet though.